Tin Star Games NewsCheck here for all the latest news, hints, events and appearances. We are running games everywhere, all the time. We're standing behind you right now. Shaking some dice. Staring into your eyes.
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Tin Star Games NewsCheck here for all the latest news, hints, events and appearances. We are running games everywhere, all the time. We're standing behind you right now. Shaking some dice. Staring into your eyes.
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Over the last few months, we've been very privileged to be assisting some of the newest Australian designers in producing their first game. Ryo Goh, Alice Maignan and Chloe Stager are all Grade Six students at the German International School and for their Social Entrepreneurship class this year, they have been working to produce a board game. The class focusses on creating a pitch for a commercial product that will produce both funding and awareness for a social issue. In this case the product is an exciting board game of koala movement, and the issue is the great risk of extinction that koalas continue to face. We went out to the school and helped the girls understand the basic steps of game design: making a paper prototype, testing ideas, iterating on design and playtesting, and then on to making a shinier version. Coming in to help there were the amazing folks at Launch Tabletop, who are about to launch their site for making prototypes, smaller print runs and personal game design projects. Their helpful staff took the girls start-up money and produced some dazzling prototypes. Next week, the girls will be presenting their work not just to the class but to an Impact Partnership Manager from the World Wildlife Fund. There's hope that the game will be perhaps of interest to them or sold to other school students, with all the profits going to help koala research. And we may even be able to offer the game to Tin Star Games fans.
We'll have more photos next Thursday, so stay tuned!
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