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Tin Star Spotlight: Partners!

20/10/2021

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Howdy stargazers! It’s time for us to take a look at a different game made over here at Tin Star Games. When browsing their library of games, I found myself landing on their newest addition to the family, Partners!  If you haven’t heard Partners is a fun game designed for two (though they have rules for varying player numbers). Any theater kid will feel right at home picking it up—no kidding, picking up the game felt like I was right back in improv class, I loved those classes. In many ways this game feels more like telling a story or a fun mad lib exercise

After reading through I thought I would go over the mechanics for building a cast of characters before building two lead characters to give you an idea of what starting a campaign in Partners could look like, and for you active players maybe give you some new ideas for your next game!

The Mechanics
Partners gives you a sheet with some questions to fill out for each cast member. Among the cast, there are two lead roles—these are each player’s main character if you will—and each of them fills a certain trope: the straight shooter and the wild card. The supporting cast—each of which is played by the two players respectively—consists of the subordinate and touchstone for the straight shooter player, and on the wild card side you have the superior and the oddball. The book gives you a lot of great examples for all these characters and how you might portray them in your game, but for today we are just going to focus on the lead roles!

The straight shooter is the by-the-book, rule-abiding character. They generally care what others think and have a strong code they follow. The wildcard is certainly the counterpart, a loose cannon who plays by their own rules not giving a damn what others think. The player’s guide gives you a bunch of examples from pop culture for these roles, so instead of giving my own I will just focus on the how of it. Each role has three questions to answer; what were you before becoming a detective, how can you tell that you are the straight shooter/wild card, and deep down what is the reason why you respect the other role?

The idea is to answer these questions on your own and then meet back up to see what you came up with, by doing this apart you get a show you could never have planned out any other way! For the supporting cast, swap sheets fill out one of the characters, and then swap again and fill out the remaining one. Simple as that.
Now with the basics out of the way, I thought I would create the lead roles and share them here to give you some ideas of your own. Because this requires two players—and to keep in the spirit of creating characters randomly as the game intends—I grabbed my wife and gave her the responsibility of filling out the wildcard. Below you’ll find our creations!

The Straight Shooter
Zabaniyya Mahdavi, friends call her Ani, made detective a year ago. Before making detective, she was a guardian of hell. Yep, you heard that right. After being a warden of the underworld for the last millennium she decided it was time to go where she could actually make a difference. Contrary to the common misconception about fiends, they are actually very good at following rules and taking orders. It’s how you can tell she is the straight shooter after all, she’s good at playing by the rules and her demonic background makes her have a fierce and passionate desire to dispense justice. Though it irks her to say it, the thing that she actually respects about the wildcard is the way that she is her own boss and doesn’t take crap from anyone.

The Wildcard
Lailah Valenzuela is a private detective and has been running her own firm for the last five years. Before that? She was an angel of law in heaven. She got tired of being the middle lady and doing other people’s errands, so she went on sabbatical. Now she is her own boss, because obviously an angel doesn’t take orders from some human—they’ve been in existence for like, what, half a minute? They’re hardly old enough to boss themselves around. Everyone knows she’s the wildcard because she walks onto the scene like she owns it, other people’s rules were made to be broken or just outright don’t apply to an angel like her. Lailah doesn’t know why, but the thing she really respects about Ani is the way the girl truly cares about these humans. It makes her sometimes realize just how apathetic heaven has made her.

The Finishing Touches
So, there you have it! Two leading ladies for a new cop drama. A hard-working demon who believes in closing cases to make sure the bad guys get what are coming to them, and an apathetic angel who thinks she needs no one else to do what she does best. Just by answering those three questions my wife and I have created some interesting characters for a show that I would honestly love to watch. And yes, even though these two characters seem so in sync, we did make these characters separately without discussion—I blame the last two months spent on Relics!

This show seems like it could be somewhere along the lines of Castle meets Lucifer if you ask me! For a name we landed on In-Between Cases, playing on the fact one comes from heaven the other from hell and that they are cops on earth.

Let me know what you think over at twitter @tinstargames1. Bonus stars to anyone who shoots their ideas for supporting cast members on discord and I’ll feature them on the next installment. Next month I plan on breaking down how to play an episode—PS it’s really easy all you need is a deck of cards and a word generator/dictionary—so, if you haven’t already, join the newsletter and keep up to date with everything going on over here. 

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  • Home
  • Latest News
  • Mailing List
  • Story Games
    • The Score >
      • The Score Beta Playtest
    • Partners
    • Relics >
      • Relics Press
      • Relics: Treasures on Earth
    • Afraid of the Dark
    • Daughters of Exile
    • Genre Cops
    • Five Go A-Roleplaying
    • It is Forbidden
    • The Tin Star
  • Card Games
    • Baby Dragon Bedtime
    • There's Been A Murder
    • The Rent
    • Elevator Pitch
  • Micro Games
    • RPGs In An Hour
  • About Us
  • MERCH