Tin Star Games NewsCheck here for all the latest news, hints, events and appearances. We are running games everywhere, all the time. We're standing behind you right now. Shaking some dice. Staring into your eyes.
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Tin Star Games NewsCheck here for all the latest news, hints, events and appearances. We are running games everywhere, all the time. We're standing behind you right now. Shaking some dice. Staring into your eyes.
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Relics: A Game of Angels started out as just a game about angels. But during design we kept coming back to "what do angels do all day?". Watching angelic media, we found that most movies and stories are about finding objects, so quickly the game became about objects. And as we say in the rulebook, stories with mystical objects tend to fall into three categories. First, the item is hidden somewhere and must be found, like in the films Raiders of the Lost Ark or Constantine. Second, the item is already in use, causing trouble with its magical powers, sometimes without the knowledge or free will of those caught in its spell, like the hand in the new movie Talk To Me. Finally, the item is held in pride of place by those who value it, and it must be liberated from that protection. It must be stolen by relic hunters or tomb raiders or indeed, a heist crew. Last month we were pleased to announce the release of the first in a three part series of Relics expansions: Hunt. It contained 22 new items that needed to be tracked down. This month we continue part two of the series with Heist: 22 items, ranging from the small but useful to the earth-shatteringly dangerous, but all contained within defense systems, behind walls, guardians, traps and sensors. Unlock the power of Blackbeard's Chalice and David's Lyre. Steal the Holy Grails, plural, and wear the Crown of the King of Kings. Dare to enter the Last House By the Lake. All this and more are waiting, plus brand new fiction from Steve Dee and Jake Nelson AND brand new art from Dan Smith and Dean Maynard. You can find it on our itch page and on Drive Thru. Not played Relics yet? You're in luck if you're heading to PAX AUS this October - our team of GMs will be running Relics scenarios across the whole weekend in the RPG area. Hope to see you there! And Speaking of Heists...All our packages of The Score have now gone out to backers, and in most cases should have reached you now. If you haven't got yours by October, please get in touch and we will remedy it as soon as possible! In the Kickstarter we estimated delivery to be September and we've fulfilled that promise despite several hiccups. We're proud to keep our promises to our backers, because you believed in us!
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